Recent Activity

Activity stream for all registered members at MuJoCo Forum.

  1. BitcoinGolde has a new avatar.

    Jan 17, 2018 at 6:41 AM
  2. Lionel Blondé replied to the thread getId on cluster.

    I am in the same situation, and have a question in reaction to the suggested solution. Would the presence of one license file (from the...

    Jan 17, 2018 at 4:33 AM
  3. shormilt replied to the thread Multiple inconsistent contacts computed by mj_forward.

    Is there a reference of the underlying algorithm for box-box collision detection? I still don't understand why the distance can be...

    Jan 16, 2018 at 1:30 PM
  4. bit-warrior replied to the thread hx_robot_info bad data size.

    I created a new mex file by running on matlab commandline "mex mjhx.cpp mjhaptix_user.lib" and it completes successfully ( in haptix.h I...

    Jan 16, 2018 at 6:38 AM
  5. Emo Todorov replied to the thread Multiple inconsistent contacts computed by mj_forward.

    The computed distance is always with respect to the original geom size. The margin and gap parameters determine if a contact is...

    Jan 16, 2018 at 1:08 AM
  6. shormilt replied to the thread Multiple inconsistent contacts computed by mj_forward.

    I simplified the model to the inline xml file below: <mujoco model="MuJoCo Model"> <worldbody> <body>...

    Jan 15, 2018 at 10:57 PM
  7. shormilt replied to the thread Multiple inconsistent contacts computed by mj_forward.

    Thank you for your quick reply. So the computed distance is with respect to the enlarged geoms? Still the distance -0.2779 does not...

    Jan 15, 2018 at 10:43 PM
  8. Emo Todorov replied to the thread Multiple inconsistent contacts computed by mj_forward.

    It is not a bug. Box-box collisions can return up to 8 contact points for the same geom pair. When you increase the contact margin...

    Jan 15, 2018 at 9:05 PM
  9. shormilt posted a new thread.

    Multiple inconsistent contacts computed by mj_forward

    This is using mujoco 1.50 (also tested under 1.40 and 1.31, and all 3 versions have the same issue). Using the attached xml and cpp...

    Forum: Simulation

    Jan 15, 2018 at 6:57 PM
  10. bit-warrior replied to the thread hx_robot_info bad data size.

    Found out my only problem is that the number of joints is limited to 32. Right now I am trying to remake the mex file with a limit of...

    Jan 15, 2018 at 3:14 PM
  11. arpit replied to the thread EGL OpenGL headless rendering.

    I completely understand that its difficult to write all the instructions for all the libraries used. I apologize if I sounded rude. The...

    Jan 15, 2018 at 1:27 AM
  12. Emo Todorov replied to the thread EGL OpenGL headless rendering.

    This usually works, but there are corner cases apparently, and I agree it will be useful to document them all. However I cannot spend...

    Jan 14, 2018 at 5:21 PM
  13. arpit replied to the thread EGL OpenGL headless rendering.

    I used `g++ $(COMMON) -DMJ_EGL record.cpp -lmujoco150 -lGL -lEGL -lglewegl -o ../bin/recordegl` to compile. This build record.cpp with...

    Jan 14, 2018 at 11:38 AM
  14. Emo Todorov replied to the thread EGL OpenGL headless rendering.

    This sounds like a generic X11/EGL/NVidia issue unrelated to MuJoCo. Can you try to initialize EGL and open a rendering context without...

    Jan 13, 2018 at 6:43 PM
  15. arpit posted a new thread.

    EGL OpenGL headless rendering

    I am trying to the EGL OpenGL rendering to remove dependency on X11 for my server. I installed the nvidia driver with --install-libglvnd...

    Forum: Visualization

    Jan 13, 2018 at 3:09 PM
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